I recently built a PC for use with the HTC Vive. It cost a pretty penny but I wanted to experience the latest tech when it first came out for a change. Usually I wait for the prices to drop but I have always liked VR and, well, I had a couple charge cards with available credit so I took advantage.
The headset fits well, it has adjustable straps that allow it to work on my huge head and my daughters not so huge head. It also has a 3.5mm jack on it so I could use whatever headphones I wanted with it. When worn it can get rather warm, so I wear a headband as well, just to keep sweat from running down my head.
The whole thing plugs into a small box that has HDMI, USB and power connections. I can plug the box into my PC and plug the headset into it, and with the maybe 6 feet of wires I can easily stand and walk around with the headset on. My only issue is that the headset takes up an output on my video card so I can't have more than 2 monitors connected with the VR headset, though that is an issue with my video card and not with the headset.
The Vive comes with two controllers and two sensors. You mount the sensors on the wall and it will find the controllers and headset. They track your movement and allow you to interact pretty well with games and apps. I put them up on adjacent walls and had no issues other than where to plug them in at. The controllers can be seen in the VR when they are on, so if you have them on your desk you know where to reach for them.
When I first got the HTC Vive I played it at my desk. I was limited in the games and software I could run, but I got a good grasp of what it could do. Then I moved my dining room table out of the dining room and made it my VR room and had much more fun. The best app that comes with the game is Tilt Brush. It lets you paint in VR. That may sound boring but it was the best time I have ever had painting in my life.
When I started the software I was in a space filled with stars. You can change the background but I liked the stars. One controller is your brush and the other is your palette. You can paint all around you, like if paintbrushes worked in the air. I made a few cool looking flowers and then loaded some of the pre-made stuff.
Wow. It would take me a long time to make such things. I made a rainbow between two clouds and a flower growing on a pile of dirt, but a dragon breathing fire shown being drawn in fast-forward blew my mind.
I also downloaded a few games.
A zombie game where you are shooting the undead as they appear was fun, and startling. A game where I get to fly around and see dinosaurs and stuff was pretty neat. Surgeon Simulator in VR let me operate on a Team Fortress character, picking up tools and using them on the body. Another app let me hang out in a pub and pick up various objects, including weapons to use in duel with other patrons.
The best VR experience so far was the Star Wars Trials of Tatoonie demo. It was only a few minutes but I had a blast. The first part is watching the Falcon land, but after that it's using a lightsaber to deflect bolts and take down some stormtroopers. Seriously,. it was only like 5 minutes but I had more fun than almost any other game I had tried.
I haven't tried any other VR devices yet, but I have thought about picking up the Playstation VR when it comes out. I don't think I need another one though, unless there is some exclusive I can't get on PC that I need to play (Resident Evil 7?).
If you can afford it, VR is a lot of fun, but I don't see it changing the gaming landscape anytime soon. the price needs to go down, and the tech needs to be smaller and easier to wear. There is some great software coming out for it, but I can see the VR "fad" ending before too long. I hope it stays and the tech gets better, btu we will just have to wait and see.